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Worldographer 2025

Created by Inkwell Ideas

A major update to Worldographer! UI improvements, more generators, better world generation, and so much more! Note: We'll be sending surveys to backers by November 12th, and plan to send license codes & icon sets around November 22. However, you can use the unlocked full demo (it expires on December 1st) now at this link: https://worldographer.com/2025-preview-release/

Latest Updates from Our Project:

Worldographer 4th New Features Poll!
about 2 months ago – Thu, Sep 26, 2024 at 09:24:50 AM

We've just released version 1.08 of the Worldographer 2025 preview which has 2 new features from our recent polls:
  • World map generation improvements: longer lines of mountains, deserts near 30-degrees N&S latitudes, and forests are less likely to be "downwind" of mountains. See a video here.
  • User can change the opacity of layers via the Layers tab/toolbox. See a video here (posted in our last update.)

And with those features released, let's vote for another!  If you're a supporter of this crowdfunding project, you should see a link in a "Backer only content" area in this email/update post.  We'll keep this poll up until 8pm US eastern time on the 30th.

If you're not yet a supporter of Worldographer 2025, give the demo a try!

Thanks again for your support/interest in the project.

Our 3rd Worldographer 2025 New Features Poll
2 months ago – Mon, Sep 23, 2024 at 12:29:25 PM

Thanks again for supporting/showing interest in our Worldographer 2025 project!

We've got another new poll (it may be in a "backers only" section of this post, so if you've backed this project you should see it below) for what features you'd like to see added to Worldographer.  As before, I've done my best to scour comments for feature suggestions and added them to the new poll. (Although I like many things about BackerKit better than Kickstarter's admin interface, finding comments is not one of them.) We'll keep this poll active through Wednesday the 25th at 8pm US eastern time.

Anyway, the winner for the last poll was: Have a way to control the opacity of map layers.  Because the scope of that was small-ish, it is nearly ready and we'll have a release of that later this week.  But you can see it in action in this Youtube video! The runners-up were: more data export options (json, csv, etc); and a color picker that lets you choose a color by clicking on the map.

Speaking of Youtube videos, we've made a bunch since the start of this crowdfunding. Because of Youtube's algorithms, a simple way to help the project is to watch them (even just bits), like them, and/or subscribe.  Most of these videos have been made in the past two weeks.  I was doing well making them daily until last week when there were a few life issues--the most serious is my father-in-law who lives with us had to go to the hospital's ICU.  He's now stable, but we've been told to be ready to accept a "new normal" for him.

For anyone following the project but hasn't backed it yet, please do give the demo a try and back it if it seems it will fit your needs--especially if you see the potential as we add a few more features and iron out the kinks.  Plus you'll get to vote in our remaining polls.

Joe 

Next Worldographer 2025 Poll!
2 months ago – Thu, Sep 19, 2024 at 03:06:15 PM

Hey folks!

Thanks again for supporting/showing interest in our Worldographer 2025 project!

As promised, we've got a link to a new poll (it may be in a "backers only" section of this post, so if you've backed this project you should see it).  I've done my best to scour comments for feature suggestions.  In a few cases I asked for clarification questions and didn't see answers yet. In a few other cases I felt the request was a bit too specialized or we had ways to pull that feature off in an indirect way.  But I also want to focus much more on testing, so our remaining poll choices are mostly smaller in scope than the ones that won last week's poll.

For anyone following the project but hasn't backed it yet, please do give the demo a try and back it if it seems it will fit your needs--especially if you see the potential as we add a few more features and iron out the kinks.  Plus you'll get to vote in our remaining polls.

Joe

Week 1 Success! Poll Results & New Poll!
2 months ago – Mon, Sep 16, 2024 at 05:09:07 PM

Hi Folks,
Week one of the Worldographer 2025 crowdfunding effort has wrapped and we're excited with where we are!  Thank you! You're helping to ensure that Worldographer sticks around for the long haul and gets a steady stream of improvements.

And our first poll of new feature ideas wrapped up yesterday as well--in a tie!  UVTT support & multiple planets per system in the cosmic map generator were co-winners. But both are probably the largest two features in scope in that poll so we'll be working on them steadily over the next couple of months--just don't expect them to be released next week. :)  The multiple planets per star system has the complication that no one generation method is widely agreed upon.  So we have to figure out an approach to that. The UVTT work is something I'm scoping out.  It may be fairly quick, or it could require some extra changes elsewhere in Worldographer.

But today we did put out a new update to the preview.  This has a few bug fixes as well as better support for importing graphics as terrain and features.  One tiny enhancement that I'm really happy with: hold down "alt" as you do a paint-bucket-fill for terrain and ALL the terrain of that type that is on that map level will convert to the new type--not just the connected terrain.  So if you do want to generate a "classic" map and then quickly convert it to another style, you can.  That may be even faster/better than the new configuration window we showed recently.

We've been doing daily videos of different Worldographer things (mostly 2025 details/improvements) in our Youtube channel.  See them all here.  The most recent video is showing those enhancements to adding terrain and features to the tool--and the new paint-bucket-terrain option.

I'm still taking suggestions for our next new features poll.  While I'm trying to collect them from all over (other comments here, facebook comments, emails to support, discord, etc... don't be shy to post an idea here to be more sure I get it in the next poll.

Thanks again!
Joe

New Worldographer Demo Version Posted & Our First New Features Poll!
2 months ago – Thu, Sep 12, 2024 at 02:53:45 PM

Thank you for your support!  As mentioned in our prior update, as another way of including you in the project, we're going to have a few polls where you can vote for which new features we should add to the program. The first one is here and ends on the 13th at 1pm US pacific. If you haven't backed yet, the earlier you do, the more of these polls you'll be able to vote in.

We'll be doing at least 3 of these polls during the funding campaign, and we'll likely find a way to keep it up.  I've done my best to scour comments here, on our discord, emails, facebook, etc., but if I missed an idea you had, please post it as a comment here and we'll get it added for the next poll. 

And we've just posted a new version of the demo, 1.06, with a bunch of small bug fixes.  Get it here.

Finally, if you have a chance to spread the word please do.  If you're friends with (or you yourself) run a blog or vlog or you're a fellow publisher please let me know!  Or if you see one of our ads, please share it (that helps the most with the algorithms) or like it (supposedly an emoji that isn't the default "thumbs up" helps more than that emoji).

Thanks again,
Joe